Volleyball Rules
Anderson Events run many lunchtime and evening social competitions and events across metropolitan areas around Australia. We aim to provide a sporting and social environment for individuals from corporations to get away from the rigours of the office environment.
Our rules, whilst based on FIVB’s rules in the main are varied slightly to take into context that most companies are playing socially in our comp – it is simply not first division stuff! However, there will be teams that want to be very competitive and that is always catered for – good, clean, fun spirited and safety are all elements of our comp.
Please read below the rules of our competition.
Team
Composition
·
Each
team will be made up of six players.
·
All
mixed teams must have a minimum of 2 females on court at all times.
·
If
you are short on numbers from time to time you can take the court with a
minimum of 4 players (but you will be at a disadvantage!)
·
All
teams must have players registered to team via the team portal.
Forfeit
If
a team has to forfeit, then they must notify Anderson Events by phone (1300 132
921) at least 24 hours prior to match start. It is only fair to give the
organisers adequate time to let the opposing team know whether they can still
have a throw around or if they don’t need to turn up! On a third forfeit Anderson
Events may withdraw your team from the comp (without refund) to ensure
integrity of competition.
- Late teams – this is not
acceptable. After the first 3 minutes past the designated start time, if
there are not 4 team members on the court, one goal will be awarded to the
opposing team. For every 3 minutes late, a point will be awarded up until
12 minutes where the team will be officially forfeited.
- If a team is late, this time will
cut into the match time, i.e. if a team is 5 minutes late, the opposing
team will be awarded 1 point and the match will run for a shorter period
of time pro rata.
Match Time Limits
- All matches will be 2 x 13 minute
halves, with a two-minute break in between.
- Teams will be expected to start on
time as per the draw.
- Forfeit – we will give a team 5
minutes grace otherwise a forfeit will prevail.
Scoring System
Points for the preliminary matches will
be a follows:
·
Win: 3 points
·
Draw: 2 points
·
Loss: 1 point
·
Forfeit: 0 points (opposing team will win 15– 0)
Finals
During
finals matches, a drawn score will stand. The exception is the grand final (see
below). The team which progresses will be the team which is higher on the
competition ladder after the drawn score is entered into the system. The
positioning of each team in the competition will be decided on the following: –
·
Number
of points
·
Point
difference
·
Most
goals scored
·
Most
number of wins
·
Least
number of loses
Due to Covid & rules around our
social competitions we will no longer be checking player attendance for each
round (due to not having access to QR code sign in details). Therefore,
monitoring the 3 match player policy prior to finals will no longer be managed
by Anderson Events and we rely on good sportsmanship that a team only fields
players who have played 3 games prior to finals.
Grand Finals
In
the case of drawn matches in the grand final, extra time of 2 minutes will be
played. If the game is still drawn at the conclusion of extra time, golden goal
rule applies whereby the team who scores first is declared the winner.
Other Rules to note
·
The
referee will adjudicate on all decisions.
·
Competition
will run off time and not sets (2 x 13min halves) with an end result
calculated.
·
Points
are awarded to the team that wins the point regardless whether they serve or
not. If the serving side wins the point, they continue to serve
·
Serves
must go over the net on the full and within the boundary lines
·
If
the ball touches the net on the serve, then a ‘let’ is called and the point is
replayed
·
Each
player will serve in turn and will have 2 serves then rotate clockwise when the
team wins a point. The server must not touch or place their foot on the
boundary line. This is regarded as a foot fault.
·
The
ball must be hit in one motion through a dig, set or spike movement
·
A maximum
of 3 touches either side of the net.
·
No
player may touch the ball twice in a row except off a block.
·
Substitutes
may be made at the service position when a team is awarded service.
·
No
spiking or blocking off a service. The receiving shot must go up and over the
net.
·
No
part of the body should touch the net – If a net touch is made by a player,
they will lose that point
·
No
more than half of a player’s foot is to cross over the opposing side of the
court. The point is awarded to the opposing team if this occurs.
Ball Turnover
The ball is
given to the opposition when:
·
When
a player hits the ball out of the court’s boundaries
·
When
a player allows the ball to hit the floor of the court, or an object outside of
the court (except the net)
·
When
a player touches the ball twice in succession
·
When
a player fails to make a good serve
·
When
a player holds the ball or throws the ball
·
If
a player of either side touches the net (with a body part) when the ball is in
play. Or reaches over the net
·
If
a player is out of their position when the ball is being served.